We're crunching now, just hammering out all the things..
- place names are now in-game
- added alternative starting and castle areas
- added alternative house set (wooden)
- added additional theming/bgs/palettes for areas
- added travel transition animation
- improved moon graphics
- mob sets: designed and implemented
- more planner work
March is nearly over, ehk! Unlikely we'll have the beta out this month. But I'm happy with our progress and I think there aren't too many hurdles left.
Here's the travel transition: